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Your first metaspace

To create your first experience, the following steps can be taken.
  1. 1.
    Apply here for early access if you are an agency familiar with UE5. Continue to step 2 after you have been given permission in our private early access channel of the YOM Discord group.
  2. 2.
    From the Discord group download the Replicator SDK for the Unreal Engine version you are using.
  3. 3.
    Using the elements available in the SDK, build and test the experience on your local environment. Detailed guides are available in our SDK documentation.
  4. 4.
    Once the experience is completed, upload your Unreal Engine project to Github according to our SDK Project Delivery Guidelines.
  5. 5.
    Sign in to the Bridge using your wallet and select "Create new metaspace".
  6. 6.
    Name your Metaspace and provide the Github repository URL. Give "read" access to [email protected], so that our build server can download the source files.
  7. 7.
    This will trigger our pipeline to build and deploy the experience on the YOM Platform.
  8. 8.
    After some time, the experience is live and reachable through the custom URL that was picked during deployment.
  9. 9.
    Server status, run-time logs and advanced settings are available in the metaspace details page. This is also where you can tweak the rendering performance.
  10. 10.
    To embed the experience on your website, add your website domain to the list of allowed domains in advanced settings. Afterwards, you can insert the embed using the provided code snippet.
  11. 11.
    Optionally, configure Environment variables that are to be used in the experience in the management page
  12. 12.
    The servers will restart and the experience will be reachable through the URL as is visible in the metaspace details page.