Tip and functions for mobile development

Everything that we make with Yom will be run on a computer. But users can connect via there mobile or tabled etc to your game. For this reason we have created a boolean in the unreal "PlayerController" what we have called "YomPlayer". This boolean is called "IsOnMobileDevice". You can get the boolean by getting the playercontroller and casting it to YomPlayer and there you can find the boolean.

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